4.2. Geometry¶
The Geometry pane is used to define the model geometry. This includes whether the model is 2D or 3D, and the overall domain extents (xmin, xmax, ymin, ymax, zmin, zmax). If there is complex geometry, the “Autosize” button can automatically set the extents to surround the geometry.
The geometry section provides tools for adding geometry objects (from STL files, or primitive elements), filters to transform geometry objects, and wizards to automate creating common complex geometries. Geometry objects can be copied, removed, or combined using Boolean operations. All the geometry operations are done using the Visualization Toolkit (VTK)’s library.
Geometry toolbar icons:
Icon 
Description 

Add geometry to model 

Modify selected geometry with filter 

Add geometry from wizard 

Remove the selected geometry 

Add duplicate of the selected geometry (copy/paste) 

Add union of two or more selected geometries 

Add intersection of two or more selected geometries 

Add difference of two or more selected geometries 
In the geometry tree, the geometry object is displayed with the following icons:
Icon 
Geometry Type 

polydata 

implicit 

filter 

union 

intersect 

difference 
4.2.1. Adding Geometry¶
To add a Geometry object, click on the (Geometry) icon and select the geometry to add from the dropdown menu.
There are two types of geometric objects supported in the GUI: implicit functions (quadrics), and objects defined by polydata (everything else: STL files, primitives, parametrics, wizard geometry).
The following geometric objects can be added:
STL files (select a *.stl file from a file dialog)
Implicit (Quadric) functions (sphere, box, cylinder, cone, quadric, superquadric)
Primitives (sphere, box, cylinder, cone)
Parametrics (torus, boy, conic spiral, etc.)
4.2.2. Applying Filters¶
To apply a filter to the selected geometry, select a filter from the Filter menu. The filter options can be edited in the parameter section. The following filters are included:
Filter 
Description 
vtk class 

sample implicit 
converts an implicit function to polydata 
vtkSampleFunction 
transform 
rotate, scale, translate polydata 
vtkTransformPolyDataFilter 
clean 
merge duplicate points and remove unused points and degenerate cells 
vtkCleanPolyData 
fill holes 
fill holes 
vtkFillHolesFilter 
triangle 
make sure all polys are triangles 
vtkTriangleFilter 
decimate 
reduce the number of triangles 
vtkDecimatePro 
quadric decimation 
reduce the number of triangles 
vtkQuadricDecimation 
quadric clustering 
reduce the number of triangles 
vtkQuadricClustering 
linear subdivision 
subdivide based on a linear scheme 
vtkLinearSubdivisionFilter 
loop subdivision 
subdivide based on the Loop scheme 
vtkLoopSubdivisionFilter 
butterfly subdivision 
subdivide based on 8point butterfly scheme 
vtkButterflySubdivisionFilter 
smooth 
move points based on Laplacian smoothing 
vtkSmoothPolyDataFilter 
windowed sinc 
move points based on a windowed sinc function interpolation kernel 
vtkWindowedSincPolyDataFilter 
reverse sense 
reverse order and/or normals of triangles 
vtkReverseSense 
Refer to the VTK website for details.
4.2.3. Wizards¶
Three wizards are available to more easily create common multiphase flow geometries: cyclones, reactors, and hoppers. A special “distributed” wizard is used to distribute one geometry inside another geometry with random, cubic, or body centered cubic positions. Random rotations can also be applied with the wizard.
4.2.4. Remove & Copy¶
To remove a selected geometry, click the (Remove) button. If a geometry is grouped as part of a Boolean Operation, removing it is disabled until that Boolean Operation is removed first.
To duplicate the selected geometry, click the (Duplicate) button. If multiple geometry objects are selected, duplication is disabled.
4.2.5. Boolean Operation¶
There are two types of geometric objects supported in the GUI: implicit
functions (quadrics) and objects defined by polydata (everything else: STL
files, primitives, parametrics, wizard geometry). Boolean operations cannot be
performed between polydata and implicit geometry objects; the implicit function
needs to be converted to polydata by using the sample implicit
filter.
Converting the implicit function also needs to be done in order for the GUI to
export a STL file that the mfixsolver can use.
Boolean operations can only be performed with geometry objects of the same type (implicit, polydata). Boolean operations can not be performed between polydata and implicit geometry objects. If an implicit and a polydata must be managed together, the implicit object must be first converted to a polydata object using the sample implicit filter.
Note
Boolean operation between two polydata objects is supported by MFiX, but for complex objects the VTK library may crash.