If you are saving the particle velocity in the VTK files, you can access that variable for each particle.
To see the array names, you can do something like this (untested):
particle_reader = (
vtk.vtkXMLPPolyDataReader()
if path.suffix == ".pvtp"
else vtk.vtkXMLPolyDataReader()
)
particle_reader.SetFileName(path)
particle_reader.Update()
data = particle_reader.GetOutput()
point_data = data.GetPointData()
for i in range(point_data.GetNumberOfArrays()):
print(point_data.GetArrayName(i))
Then to get the actual data array, do something like this (with the array name you want, printed with the above code):
array = point_data.GetAbstractArray(name)