# Table of Contents 1. [Dependencies](#dependencies) 2. [Build](#build) 3. [Install with CMake](#install-with-cmake) 4. [Install with Spack](#install-with-spack) 5. [Using CSG-EB in your project](#using-csg-eb-in-your-project) This library is for parsing [Constructive Solid Geometry (CSG)](https://github.com/openscad/openscad/wiki/CSG-File-Format) for use in [AMReX Embedded Boundaries (EB)](https://amrex-codes.github.io/amrex/docs_html/EB.html). CSG is a file format used by the open source CAD modelling tool [OpenSCAD](https://www.openscad.org). CSG is a subset of the SCAD language, equivalent in the kinds of geometries that can be expressed, but with fewer primitives (OpenSCAD can export `.scad` files to `.csg`). SCAD code is easier to read and write by humans; CSG files are easier to parse and process by software. ## Dependencies If installing with [Spack](#spack), dependencies will be installed automatically. Install the following dependencies before building `csg-eb` - C++17 compiler (GCC >=7.x, Clang >=5.x) - [CMake](https://cmake.org) >=3.14 - [PEGTL](https://github.com/taocpp/PEGTL) for parsing - [Catch2](https://github.com/catchorg/Catch2) for testing framework - [CGAL](https://www.cgal.org) for geometry computation ## Build ```shell > cmake -S . -B build -DCMAKE_BUILD_TYPE=Release > cmake --build build ``` ### Run tests ```shell > cd build > ctest ``` ## Install with CMake To install `csg-eb` to a location `$CSGEB_HOME`: ``` shell cmake -S . -B build -DCMAKE_INSTALL_PREFIX=$CSGEB_HOME cmake --build build --target install ``` ## Install with Spack Another way to install csg-eb is with [Spack ](https://spack.readthedocs.io). To install with spack: ``` shell spack repo add .spack/repo # add repo with csg-eb recipe spack spec csg-eb # preview install spack install csg-eb # install csg-eb (with CGAL support) spack install csg-eb ~cgal # install csg-eb (without CGAL support) spack load csg-eb # Adds libcsg-eb.a to LD_LIBRARY_PATH and csg.hpp to CPATH ``` ## Using CSG-EB in your project - Include the header file `csg.hpp` - Call `csg::get_csgif` with the path to a CSG file to create an [Implicit Function object](https://amrex-codes.github.io/amrex/docs_html/EB.html#implicit-function). ```cpp #include // for EB2::makeShop #include ... auto csg_file = "~/my_geometry.csg"; auto is_internal_flow = true; auto csg_if = csg::get_csgif(csg_file, is_internal_flow); auto gshop = EB2::makeShop(*csg_if); ``` ### Note on the return value If `is_internal_flow==true`, the CSG geometry defines a hollow space for the domain: - csg_if(x, y, z) < 0 ⇒ (x, y, z) is **INSIDE** - csg_if(x, y, z) > 0 ⇒ (x, y, z) is **OUTSIDE** If `is_internal_flow==false`, the CSG geometry defines a solid boundary to the domain: - csg_if(x, y, z) < 0 ⇒ (x, y, z) is **OUTSIDE** - csg_if(x, y, z) > 0 ⇒ (x, y, z) is **INSIDE** ### Add to the CMake build * Add this repo as a CMake subdirectory in your `CMakeLists.txt`: ```cmake add_subdirectory(/path/to/repo/csg-eb) ``` * Add the `csg` target to the CMake target that uses code like in the the above example: ```cmake target_link_libraries( PRIVATE csg) ```